All games
Ludo
The four-colour family classic — now with power-ups.
How to play
- Roll a 6 to bring a token out of your base and onto the track.
- Move tokens around the track by the dice value; rolling a 6 grants another roll.
- Land on an opponent to send their token back to its base.
- Get all four tokens into the centre home column to win.
Power-ups
Collect and unleash any of these eight powers to swing the match.
Tornado
Teleports your token to a random square on the board.
Swap
Swaps your token's position with an opponent's.
Shield
Automatic — neutralises the first attack an opponent lands on you.
Thief
Steal a power straight out of an opponent's stash.
Double Dice
Roll two dice on your next turn.
Freeze
Skips the chosen opponent's next turn.
Reverse
Sends an opponent's token six squares backward.
Speed Boost
Pushes your own token six squares forward.